INTRODUCTION
After releasing 2 solid Isometric RPGs and before releasing an RTS and Divinity: Original Sin, Larian studios tried their luck at making a Third Person Action RPG called Divinity 2: Ego Draconis and released in Nov 2009, later re-released as The Dragon Knight saga and then in 2012 as Divinity 2: Developer's Cut.
The game features multiple dialogue options which can also affect the game story. |
If not obvious from the name, it has DRAGONS in it... technically you might call them Wyverns but oh well....
Ye olde' inventory menu. classic and quite simple. |
So how do you play this game? well you create your male/female character, customize his/her face a wee bit, enter a name and press play. During the tutorial part you are a dragon slayer recruit and do a bit of ground fighting in a very simple style of clicking to attack and using skills/spells. So far standard 3rd person ARPG mechanics. You have plenty of skills to chose from, the game being free-form in this regard rather than forcing you to choose a class. It also takes a few pages from Diablo with random gear stats and gear sets. While the ground combat feels a bit too light, at least the melee part, the game brings quite a nicer bit of combat after you become a (spoiler alert!) Dragon Knight, which also allows you to transform into a Dragon(or Wyvern if you are one of those for whom dragons must have 4 legs). The combat becomes Tri-Dimensional as a dragon, giving you a new set of skills and a new ranged basic attack, which is quite neat. A bit later in the game you also receive an upgradeable tower which acts as your home/base. The nicest things is that you can also meet characters featured in previous games and see others from this game featured in the Original Sin series as the game takes place in Rivellon but to date it's the furthest in the world's timeline.
Part of the aforementioned skills |
Enough about Gameplay.. how does it sound? How well does it look?
As usual with an older game, you can't expect great graphics but since it's not really that old and based on the Gamebryo engine(like TES IV: Oblivion) the game aged decently. textures might look a bit blurry and vegetation is quite absent but it doesn't hurt the eyes. The sound quality is average, the voices feeling a bit too unnatural, a bit like unedited studio voices but the soundtrack is enjoyable and the ambient sounds are okay.
Wohoo I'm a big badass dragon! |
Ok, Ok I enjoyed the Original Sin games, will this one work on my system?
Well yeah. at first you can just start the game, crank the settings up and play. But in some cases you might get infinite loading screens. But no worries there are a few solutions for that and one or all might fix it for you. In my case I had to disable V-Sync, enable Lockstep Mode, use the 4GB patch [LINK] , set compatibility mode to windows XP SP3. the last possible fix in case the previous ones don't work is to set the game to run in windowed by going to C:\Users\<UserName>\AppData\Local\Divinity 2\Profile\graphicoptions.xml and replacing the 1 with 0 on Fullscreen="1". TL;DR with a small hiccup that can be fixed, the game is playable without issues.
End Credits?
Well the game it is what it is, an attempt at AAA gaming from Larian and well given how it launched before it was ready in 2009 due to publisher pressure. While it's not really an AAA hit, it's still a solid RPG you should add to your list of played games.
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